What We Do:

What We've Done:

 

PestWorldforKids Screenshot
 

PestworldforKids.org
National Pest Management Association

http://www.pestworldforkids.org

  Roles: Instructional design, content development, web development
Audience: Elementary and middle school students and teachers
 

Redesigned and expanded family and student resource for learning about pest ecology and animal adaptation. Developed report writing center, science fair kits, and standards-based lessons.

 



 

TrafficKontrol Screenshot
 

TrafficKontrol - Center for Transportation Studies,
University of Minnesota

http://street.umn.edu/

  Roles: Instructional design, content development
Audience: Middle and high school students and teachers
 

Developed standards-based traffic engineering curriculum to support online game.

 



 

Image of RUEC icon
 

Roseville Utility Exploration Center
"Earth Protector" Field Trip Programs

http://roseville.ca.us/explore

  Roles: Instructional design, content development, multimedia development
Audience: Elementary school students and teachers
 

Developed field trip programs for grades 1 - 6 that integrated key messages of sustainable living with the concepts of electrical circuits, the periodic table, and the water cycle.

 



Screenshot of lumbering graphic novel   Minnesota Historical Society
Fields, Forests, and the Falls: Connecting Minnesota
http://discovery.mnhs.org/ConnectingMN/
 

Roles: Instructional design, content development
Audience: Middle school students and general population

Awards and Honors :
• Certificate of Commendation, AASLH
• Yahoo! Site of the Day

  Developed graphic novel treatment to render nineteenth century writing more accessible to the target audience.  

 

 

Screenshot of MHS's educator portal   Minnesota Historical Society
Educator's Portal
http://discovery.mnhs.org/edportal

 

Roles: Information architecture, interactive design, formative evaluation
Audience: K-12 Teachers

  Developed a flexible, “one-stop shopping” resource for teachers to quickly filter the myriad educational assets produced by the Minnesota Historical Society. Designed interface and dynamic database architecture to enable non-educators to create credible connections between a MHS program and Minnesota social studies standards.

 

 

 

 

Power Lessons
Renaissance Learning

http://www.renlearn.com/default.aspxg

  Roles: Instructional design and content development
Audience: Middle and high school teachers
 

Developed scripted lessons for reviewing critical math concepts.

 


Screenshot of MPR's Sound Learning homepage
  Minnesota Public Radio
Sound Learning
http://soundlearning.publicradio.org
 


Roles:
Instructional design and content development
Audience: Middle and high school students and teachers

  Developed scalable teacher resource that repurposed broadcast audio for use in the middle and high school classroom. Created lesson templates and "quick start" guides that help teachers develop lessons from MPR content within fifteen minutes.

 

 



Screenshot of fractions manipulative
  PLATO Learning, Inc.
Math Fundamentals

http://www.plato.com/

 

Roles: Instructional design, interactive design, content development
Audience: Middle school students thru GED candidates

  Developed online lessons that provided remedial instruction in numeracy, operations, geometry, and measurement. Designed Flash-based interactive manipulatives for procedural lessons and scripted content for target audience. Created offline pre- and post- lesson exercises.

 

 


Screeshot of TimePieces Browse screen   Minnesota Historical Society
TimePieces
http://events.mnhs.org/timepieces

 

Roles: Instructional design, interactive design, content development
Audience: Students, grades 4 - 8, and general population.

  Developed online interactives that provided opportunities for research and inquiry learning. Created standards-based supplemental lesson plans to further integrate learning with standard classroom curriculum.

 

 

 

Image of Art PDA   Sanford ArtEdventures/Educational Web Adventures
Art of Crime
http://www.sanford-artedventures.com/play/crimedetection/index.html

 

Roles: Instructional design, interactive design, content development
Audience: Students, grades 4 - 8, and general population.

Awards and Honors:
• Cool Site of the Day, Education World A+ Reviewed Site

 
Developed drawing game and scenarios to teach portraiture and awareness of the left - right brain duality.